OpenGL Engine (solo)

OpenGL Engine (solo) A 3D Graphics Engine based on OpenGL which uses shaders.

This Engine loads a height map from a RAW file and renders it using shaders. It blends snow, rock and grass textures based on the height and slope of the terrain. It also renders a skybox and supports particle effects such as fire and smoke. It has been developed in 2014 and written in C++.

Return to Portfolio